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RE:Vision Effects – RE:Flex 5.2.2 for AE Size: 9.72 MB RE:Flex creates visually stunning morphs and warps with an easy-to-use interface For more informatio – ShareFreeAll.com. Bpmn method and style. RE:Flex brings intuitive morphing and warping to combustion, After Effects, Shake, Autodesk Systems (IFFFS) and Fusion! Superior results are achieved using RE:Vision Effects' proprietary and sophisticated technology.
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RE:Flex creates visually stunning morphs and warps with an easy-to-use interface RE:Flex brings intuitive morphing and warping to combustion, After Effects, Shake, Autodesk Systems (IFFFS) and Fusion! Superior results are achieved using RE:Vision Effects' proprietary and sophisticated technology. RE:Flex is especially easy to learn because it uses the host program's own drawing and masking tools (when available) to direct the warping and morphing; as such, there is no need to learn a whole new user interface. New GPU support in v5 offers speedups up to 3x.
Highlights Superior results are achieved using RE:Vision Effects' proprietary and sophisticated technology. RE:Flex is especially easy to learn because it uses the host program's own drawing and masking tools (when available) to direct the warping and morphing; as such, there is no need to learn a whole new user interface. Using our proprietary tracking software, RE:Flex is the first morphing program to combine hand feature-matching with automatic image registration. With RE:Flex warps are made easy.
Just specify 'from' geometry (in red) and 'to' geometry (in yellow). No new user interface to learn. Masks can be open or closed and need not be connected in any particular way. Picture courtesy of. Morphs are easy too with RE:Flex! RE:Flex's automatic alignment feature works in conjunction with hand-specified correspondences.After first aligning hand-matched correspondences, RE:Flex then uses the tracking found in RE:Vision's acclaimed Twixtor product to automatically align the non-handmatched parts of the image. The automatic alignment feature can greatly improve morphs without having to specify all features by hand!
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Feature Specs HOST SPLINE SUPPORT Warping is directed through the host program's splines and polylines, not through a grid of mesh points! Geometries need not be closed shapes. INTERACTIVE Interactive warping: view the warp as you drag the control shapes. Crack license key. VERTEX MATCHING Option to match vertices of corresponding geometries for fine control.
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FINE CONTROL The amount and timing of warping can be specified and animated for each spline. Variable amount of shape transition between 'from' and 'to' geometries can be specified per-shape. HIGH-QUALITY RENDER Better quality filtering with anti-aliasing subsampling and MipMap filtering. STILL-TO-STILL MORPHING Set your frames on the timeline and morphing occurs by creating a set of geometry on the 'source' image, then moving the set to corresponding places on the 'destination' image. AUTOMATIC ALIGNMENT Automatic alignment morph feature can be used alone or in conjunction with hand-specified correspondences. This feature can greatly improve morphs without having to specify all features by hand. REPLACE FRAMES Also great to repair frames in your sequence.